SILENT HILL: Townfall PS5 and PS5 Pro Features
Review confirmed SILENT HILL: Townfall PS5 modes, DualSense haptics, adaptive triggers, gyro controls, 2.35:1 presentation, ray tracing and PS5 Pro PSSR.

Confirmed mode summary
PlayStation’s hands-on report says SILENT HILL: Townfall offers a 30 fps Quality setting and a 60 fps Performance setting on PS5. The game uses a 2.35:1 presentation to create a cinematic frame.
Exact render resolutions were not published in the report. A mode name and frame-rate target should not be converted into an unsupported pixel count.
DualSense features
Adaptive triggers reproduce resistance associated with firearms. Haptic feedback communicates impacts during combat and can convey the heavy footsteps of a creature approaching while Simon is hidden.
Motion controls support aiming and CRTV interaction. With motion input enabled, the player can move or twist the controller to tune weak signals. This reinforces the idea that Simon is physically manipulating an object rather than selecting a menu option.
PS5 Pro and graphics
The hands-on article identifies Townfall as PS5 Pro enhanced and says it uses upgraded PSSR for high-resolution presentation. It also describes ray-traced environments across the fog-filled normal world and the red-lit Otherworld.
These are preview statements, not an independent frame-time analysis. The final game still requires technical testing before claims about locked performance, exact resolution or image-quality differences can be made.
What is not confirmed
There is no official table for resolution in each mode, no complete comparison between base PS5 and PS5 Pro, and no evidence that every visual feature is identical at both frame-rate targets. The page reports the published features without filling those gaps.
Sources
Information checked August 20, 2026.
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